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Goes 2007

 
 

Conflict 8th Ed.
War of the Beard 2009
Beleg van Haarlem 2009
Full Tilt VII
Old Worlde 2008
Brussels Troll Slayers 2008
The Green Knight 2008
Knights of Bayard 2008
War of the Beard 2008
Conflict 7th Ed.
Black Crusade
Full Tilt VI
Drakenrijders 2007 Ed.
Goes 2007
The Green Knight 2007
Brotherhood of Bayard 5th Ed.
G-Day 2007
The Last Chaos Incursion
Club Championship...
Ladder Competition...
War of the Beard 2007
Conflict 6th Ed.
April Wolves Day
Full Tilt V
Drakenrijders 2006 Ed.
Club Championship...
Goes 2006 Ed.
Knights of Bayard 4th Ed.
G-Day 2006
Grand Tournament Benelux
Stopping the Undead
Conflict 5th Ed.
Siege of Mac Donaldus Castle
Drakenrijders
Return of the Last Crusade
Goes 2005 Ed.
The War of the Falco-Lands
Knights of Bayard 3rd Ed.
G-Day 2005
Clash at the Cross
May Day
Conflict 4th Ed.
Don't mess with Soft Drinks
Full Tilt III
La Vallée du Genou Blessé
Pursuit of the Undead
Ride against evil tides

 
 

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By The Chosen of Sigmar and Alexander Kosters

Prequel:

(By Alexander)

I was asked as a guest writer for the Money wolves, to give my review and was glad to do so.

The tables:

(By Alexander)

Some  tables had some good and nice scenery on it and some were more open to give each contestant a good headache to face off against his opponents.

The draw of battles:

(By Alexander)

My army consisted of my trusted Empire general ( Godfried Feuerstahl ) on his trusted Griffon ( Grauwel ), a battle standard bearer on a barded warhorse, 2 Warrior priests on barded warhorse. Two blocks of Knights, a handgunner unit. Two pistoliers units and a steamtank. This was the first time I used this list. I did experiment for a longer time with a more faster cavalry army and I must say I am very pleased with it as it can give me the tactical use of the Empire units and the faster move with the units. Especially the general on griffon.

Round 1:

Kaļo's Opponent: Sjoerd Vermue (Fantusian Dragons).
A
rmy: Chaos Undivided.
About the opponent: This guy is hilareous. If you have ever the opportunity of playing him, just do it. Although we didn't both have to play 4 turns (I was on a roll) we had fun to last for 15 battles of 6 rounds. Sjoerd, anytime, anyplace. I might even let you win some time ;-)
About the battle: Like I said: I was on a roll. In turn one my steam tank hull canon destroyed a chariot but was outbested by my great canon that killed a giant with a single shot. The falling giant took 6 plague bearers with him... From turn 2 onwards the battle was on almost anywhere on the table to become decisive in turn 3 when everything but my canon was fighting. Sjoerd had nowhere to go and was killed to the last man while I only lost the unit of knights with the mounted warrior priest. A success...
Most valuable unit(s):
  • Actually I can't name a single unit that didn't make its points worth while. The knights that fled were... let's say... expendable for the greater good!

 

Alexander's Opponent: Wim Bergisch.
Army:
Chaos with mark of Tzeentch.
About the opponent:
A very keen and good player where I hoped for a rematch that I got.
About the battle: :
The battle was very well played and with some very lucky shots of my two pistolier units I was able to wound his dragon already in the first turn. In the next turn I was able to kill it with the cannon shot from my steam tank. This was a lot off points already taken. My knights took a heavy hitting from his chosen knights which they withstood so that the Griffon could attack from behind. My other knights where able to charge his Giant but failed to do enough wounds thus getting into trouble and got killed in the route. The handgunners did well to face off against some knights and live to fight a second turn only to run fore their lives. With the chosen knights and the dragon gone a lot of points were lost against some knights from me and the pistolier units. I had a Minor Victory.
Most valuable unit(s):
  • The pistoliers fore shooting a dragon almost to pieces.

  • The steamtank to finish the job of killing the dragon.

  • Also the griffon as I could counter other threats faster and bring more hitting power to bear after the first round of combat.

Round 2:

Kaļo's Opponent: Bjorn Verpoorte (Olde Worlde).
Army: Orcs & Goblins.
About the opponent: I had seen Bjorn on two previous tournaments and knew he was always playing for a good ranking. That didn't prevent us from having a fine game with on both sides unexpectedly strange dice rolls and a some (well ment) curses towards our respective Gods of war...
About the battle: Again I was facing 4 spear chukka's and 2 doom divers. Knowing what had happened in Brugge I was determined to get my steam tank as fast as possible near enemy lines so at least terror would make a difference. He got first round and I must say that I have seen quite a lot better shooting than Bjorn's. Not a single wound! Hello, does large target ring a bell. So I drove 15" forward, released 4 fanatics from 2 units and took ONE wound from them. Terror didn't do a damn thing and next turn the wounds were coming in. For the rest it was a tactical game with Bjorn repeatedly fleeing voluntary (why not) and me taking the full load of bolts and flying goblins a.k.a. doom divers. Eventually I lost most of my units to Bjorn where his 'safe play' gave him the final advantage. But we had a nice battle and the victory was well earned for Bjorn...
Most valuable unit(s):
  • The Arch Lector for surviving...
  • The Knights for taking at least two of Bjorns units...

 

Alexander's Opponent: Bas van Oorschot (Fantusian Dragons).
Army: Vampire Counts - Blood Dragon bloodline.
About the opponent:
A local guy witch I never had the pleasure of playing. A nice and good opponent to fight against.
About the battle:
The battle started with all the wolves and knights he had coming charging down on me. A nice misfire from my steamtank was again a bad omen for me that things could go very wrong. After one of his wolves had charged the tank I was not able to counter charge with my knight unit as they failed there fear test!!!!  I was able to counter some with my pistoliers. He could charge with his vampire count into my steamtank and do some more damage.  On top of that with two times curse of years rolled it became to much fore my knight units who started crumbling. This reduced my hitting power as I was not able to dispel his spells. My handgunners and remaining pistoliers did enough damage to one of his cavalry thus reducing also his hitting power. After a round of combat and a outnumber of fear causing enemy my other knights fled towards the table edge. The Empire general then confronted the pursuing unit to face him in hand to hand combat. A good and hard fought challenge did occur and destroyed his vampire thrall. All in all a bitter fight but I was not able to kill his Vampire count which is always a point sink. Result: a minor loss.
Most valuable unit(s):
  • The steamtank fore holding up his Vampire count for some turns.

  • The Griffon to counter and to have a good tactical use.

  • And the pistoliers for reducing the hitting power of his knight blocks.

Round 3:

Kaļo's Opponent: Arvid De Coster (Olde Worlde)
Army: Empire.
About the opponent: 'Mini-Me' as his friends call him is still a youngster but has a real good feel for the game. He knows the strength and weaknesses of his army very well but doesn't forget to have fun.
A
bout the battle: I was facing a War Altar and a steam tank. The difference was that my opponent went for a gunline approach with 2 units handgunners and a unit outriders (each with hochland marksman) and 2 canons. Result: two steamtanks that were disabled but not destroyed after turn 1. My War Altar took several wounds before I could charge it in the handgunners but I succeeded in ward saving 4 canonballs on it. When my pistoliers shot away his outriders his handgunners fled through his entire gunline causing a crew of a great canon to flee... This was the sign for my ArchLector and my knights to charge in. My Arch lector overran the handgunners and was charged by his war altar. Although I had but one wound on my Altar it survived and I took a wound on my Arch Lector. In return I directed my Mace-attack at the chariot and crushed it. A dead Arch Lector was the result and I overran in the recently rallied handgunners. Another overran made me crush my chariot in difficult terrain. In the last turn my swordsmen fled a charge from his swordsmen hoping to rally in my last turn on another table quarter. However Arvid casted Doom and Darkness on them and they failed to rally. My Arch Lector charged his steam tank with only two wound left, wounded it but did only one wound. Thus the steam tank claimed a table quarter and survived granting Arvid a minor victory...

Most valuable unit(s):
  • Pistoliers for blowing away the outriders and making a unit of handgunners and a crew flee.
  • Arch Lector on War Altar for surviving a lot of shots and making his part of the victory points.
  • Great Canon for destroying a great canon and doing 8 wounds on the steam tank.

 

Alexander's Opponent: Chris 't Hart (Fantusian Dragons).
Army: Vampire Counts - Blood Dragon bloodline.
About the opponent:
A young but friendly player who was not so experienced but had the joy of playing. We had quiet some laughs.
About the battle: A
s he had a lot of infantry on his left flank I wanted to attack these with 2 units at once. The knights in the front and the griffon on the flank. With a shot killing already one knight I was happy for the first turn. He started to move his army forward and did make the mistake I had hoped for. As it was my second turn I charged into his skeleton unit with one of the knight units and the griffon on its flank and so killing his vampire thrall in a instant! The pistoliers did some shooting at the unit skeletons protecting his necromancer. I needed again to stop the two 'curse of years'-spells he had rolled as early as possible! My steamtank got stuck into his grave guard and killed enough of those animated dead under his heavy wheels. My knights did fare a bit less as I had accepted his challenge with my champion and got killed in a instant. I did not enough casualties but was able to win the battle. In his turn he screamed so loud with his banshee that too much knights, that were in the fight with the vampire count, dropped dead from their horses. My other knight unit did got stuck into another zombie unit that was whiped out in a instant. But as I failed to do enough damage that the griffon fled and got taken on the double 6 roll!! Taking my general was a heavy toll but the fight was not fare from over. As the knights got stuck into the fight with the necromancer unit and the steamtank taking the charge from the vampire count. His remaining skeletons did then charge the handgunners witch did flee because did forget to take the drummer boy with them. With his general gone in the fight against the steamtank his army crumble what was left of it. The only remaining was his banshee. So this went fore me with a solid victory.
Most valuable unit(s):
  • The knights fore taking head on the skeleton units.

  • The steamtank fore holding up his flanking unit.

  • The griffon fore taking with his flight move the flank of my opponent.

Aftermath by Alexander:

Well I ended up place 15 witch was not a bad place at all reminding there was a lot of the top ranking there. It was a very pleasant day in a very pleasant atmosphere.

Aftermath by Kaļo:

I ended tenth. A nice result which I didn't expect anymore after battle two. Both my lesser tournaments are now wiped out and I'm even in the top 5 of the ranking. I also wanna thank Alexander for the pictures of this tournament.

Some more pictures:


The local photograph 'photographed'


Everybody seemed to have a good time!


The photograph striking a pose. Alexander told me he has some more exotic pictures of this girl on this page...

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Argentum Non Habemus, Aurum Sed Valemus

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