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War of the Beard 2009

 
 

Conflict 8th Ed.
War of the Beard 2009
Beleg van Haarlem 2009
Full Tilt VII
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Brussels Troll Slayers 2008
The Green Knight 2008
Knights of Bayard 2008
War of the Beard 2008
Conflict 7th Ed.
Black Crusade
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The Last Chaos Incursion
Club Championship...
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War of the Beard 2007
Conflict 6th Ed.
April Wolves Day
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Drakenrijders 2006 Ed.
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G-Day 2006
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Stopping the Undead
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By Kaïo

Prequel:

War of the Beard is a tournament I favour amongst the ranking tournaments. The club house of the Tin Soldiers is a great scene for a tournament like this. To bad the bridge over the 'Ring' (No, not the river Kwaï) made several players turn around before showing up but with 42 players and a great atmosphere we were in for another great day.

The tables:

The tables were of a standard 48"x48" size with strategically placed scenery. Actually this is how we like it most so we need to make the tactical choice as we choose table side.

The draw of battles:

I was pleasantly surprised that amongst the familiar faces I got a adversary I hadn't played before. He was...

Round 1:

Kaïo's Opponent: Karel 'Charel' Godet.
Army: Dark Elves.
About the opponent: Karl is a very nice opponent to face. All possible rule 'issues' (did we have any?) were settled in a nice and fair manner. Certainly a player I liked to face again.
About the battle: I had counted on my magic and artillery to make the difference. That was without counting my own artillery dice and the ring of Hotek at the finger of the captain of the black guard. All non-self destructing artillery tried to get the Hydra down but didn't succeed in this due to lots of misfires. Luckily for me I could take some points and when I was glad I could charge my flagellants into a unit of corsairs I thought I could take some points. That was without counting the assassin who promptly killed 6 of my crazed dudes. With the corsairs baring a frenzy making standard the flagellants were cut down to the last man. Karl took home a deserved minor victory.
M
ost valuable unit(s):

  • Crossbow detachments for shooting away some repater crossbowmen.
  • Wizard Lord for taking two wounds of the dreadlord.

Round 2:

Kaïo's Opponent: Thomas Chaineux.
Army: Dark Elves.
About the opponent: Most of our Frenchspeaking 'collegues' do not even try to make themselves understandable in another tongue than the one of Molière. Not Thomas! He spoke English fluently and if he couldn't find the words I knew it in French. No troubles there. As a player I must say he's a truly kind opponent and although at a certain moment he beat the crap out of me (on the battle field) I really enjoyed playing him.
About the battle: The carefully deployed ring of Hotek again messed up most of my magic plans but this time my canons (with some delay) did what they had to do: kill the dragon and the War Hydra. Nice points for me but my opponent's mobile troops then got rid of the war machines. When his black guards and dread lord got in the combat they easily made the difference. The Black Guard being able to re-roll all hits makes them actually very, very, very hard. I suffered a crushing defeat. Not a very good day for me to meet Dark Elves I guess... 
Most valuable unit(s):

  • My two great canons for killing the War Hydra and the Dragon of the Dread Lord.

Round 3:

Kaïo's Opponent: Steven Daemers (Knights of Bayard).
Army: Chaos Daemons.
About the opponent: 'Da big dude' from Dendermonde. As a collegue Knight of Bayard I've  played Steven's Daemons once before with my Empire. Then I won, this time it would be more difficult... Anyway it's always fun to play Steven as he likes laughing even more than playing Warhammer.
About the battle: Afraid of my artillery and potential magic Steven chose to deploy in kind of a refused flank with most of his hard hitting troops. The real threat for my troops were the three hard hitting units flesh hounds which I failed to get rid of. Steven kept throwing 5's and 6's when he was saving these. With combined charges he got stuck into combat with them while the screamers shot away the Flagellants and some of my war machine crew members. I was throwing terribly and knew that I was going to get beaten really big. But not without taking out the Bloodthirster with my Wizard Lord wearing that small mirror that makes challenges so much fun... Thanks to my bad dice throwing and Steven not making any tactical errors (except the bloodthirster) he scored a crushing victory.  
Most valuable unit(s):

  • The Wizard Lord for killing the Bloodthirster.

Aftermath:

I ended in the rear of the tournament ranking. Not a really good result and I wasn't to impressed of the performance of the Wizard Lord in my army either. If you can block his accuracy with a stupid ring of 25 points then he isn't worth considering in a 2000 points army. I might however consider taking another lord however in the future that can make a valid alternative for my Archlector and so I consider taking an Elector Count or Grandmaster in a next tournament. The first can be mounted on a Griffon and the terror causing effect might be a nice change... Maybe an option for Brugge. Oh what the heck, we'll see...

Above all I'd like to thanks our friends of the Tin Soldiers for a very nice tournament. I certainly hope I can attend future Wars of the Beard...

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