| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Lorenzo Lupo a.k.a. Tekke Awwaï () |
1 |
4 |
6 |
5 |
4 |
4 |
3 |
6 |
4 |
9 |
4+ |
|
|
|
1 |
300 |
| General; Units within 12" may use General's Leadership; Heavy Armour; At start of game, 1-2 +1 To, 3-4 +1 At, 5-6 +1 St; +1 CR to unit if in front rank
|
| #Sword of Lucan |
No armour save |
[0] |
| #Shield of Myrmidia |
5+ ArSv; all enemy models in BtB lose 1 At |
[0] |
| #Ring of Luccina |
Bound spell; Power 5; Rng 8"; Autorallies all fleeing troops in range |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Starbux () |
1 |
4 |
4 |
3 |
4/5 |
4 |
3 |
4 |
2 |
9 |
|
4+ |
3 |
2 |
1 |
265 |
| Magic Level 3; +3 dice to casting and +2 to dispel pool. Has 3 spells.; Miscast Table; +1 to dispel; 4+ Ward Save
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| * Burgr King () |
1 |
4 |
4 |
4 |
4/6 |
4 |
2 |
4 |
2/3 |
8 |
4+ |
|
|
|
1 |
79 |
| Usage Conflict; Counts as BSB.; May not be General.; Army tests for panic if killed.; Great Weapon; Strikes last in HtH unless charging; Brace of Pistols; 8", S4, Armour Piercing, No Pen for Move or Rng. HTH: +1 At; S4, Armour Piercing, All attacks for 1st rnd; Heavy Armour; Shield; +1Sv w/ handweapon in HtH
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Paymaster's Bodyguard |
13 |
4 |
4 |
3 |
3/4 |
3 |
1 |
3 |
1 |
8 |
5+ |
|
|
|
1 |
160 |
| If Paymaster with unit, unit stubborn; Halberd; Heavy Armour; Ladder (x2)
|
| Giandt Ouble () |
1 |
4 |
4 |
3 |
3/4 |
3 |
1 |
3 |
2 |
8 |
5+ |
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Crossbowmen |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
80 |
| Crossbow; 30", S4, Move or Fire
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Duellists |
8 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1/2 |
7 |
|
|
|
|
1 |
100 |
| Skirmish; Pistol; 8", S4 hit, -2 Ar Sv, No Pen for Move or Rng. HTH: +1 At; S4 hit, -2 ArSv, 1st rnd.; Grappling Hooks; For Assaulting walls.
|
| Etas Renedra () |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
|
|
|
|
1 |
[10] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Duellists |
8 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1/2 |
7 |
|
|
|
|
1 |
100 |
| Skirmish; Pistol; 8", S4 hit, -2 Ar Sv, No Pen for Move or Rng. HTH: +1 At; S4 hit, -2 ArSv, 1st rnd.; Grappling Hooks; For Assaulting walls.
|
| Fried Saas () |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
|
|
|
|
1 |
[10] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Long Drong's Slayer Pirates |
14 |
3 |
4 |
3 |
3 |
4 |
1 |
3 |
1/2 |
9 |
|
|
|
|
1 |
265 |
| Pistol; 8", S4 hit, -2 Ar Sv, No Pen for Move or Rng. HTH: +1 At; S4 hit, -2 ArSv, 1st rnd.; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Ladder (x2); Unbreakable. Hate Greenskins. Festooned with Pistols; Relentless
|
| Long Drong |
1 |
3 |
6 |
4 |
4 |
4 |
2 |
4 |
3 |
10 |
|
|
|
|
1 |
[0] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Bearmen of Urslo |
13 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1/2 |
7 |
5+ |
|
|
|
1 |
395 |
| Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.; Light Armour; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts.; Siege Tower
|
| Beorg Bearstruck |
1 |
4 |
5 |
|
5 |
5 |
3 |
3 |
4/5 |
8 |
|
4+ |
|
|
1 |
[125] |
| Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.
|
| #Bear Fang |
Ward Save 4+ |
[0] |
| Oerl |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2/3 |
7 |
5+ |
|
|
|
1 |
[0] |
| Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR
|
| #Bear Banner |
Unit is +1 to hit 1st rnd of HTH combat. |
[0] |
| Siege Tower |
Provides direct access to walls; see page 257-8 for details. |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| * Zjunk Vood () (ks) |
1 |
4 |
5 |
5 |
4/6 |
4 |
2 |
5 |
3 |
8 |
4+ |
|
|
|
1 |
106 |
| Usage Conflict; Boyar is Stubborn as is any unit he joins.; Great Weapon; Strikes last in HtH unless charging; Normal Bow; 24", S3; Heavy Armour; Shield; +1Sv w/ handweapon in HtH
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Kislev Kossars (ks) |
13 |
4 |
3 |
3 |
3/5 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
136 |
Steady in the Ranks; Great Weapon; Strikes last in HtH unless charging; Normal Bow; 24", S3 2 ladders
|
| Vaast Vood () |
1 |
4 |
3 |
3 |
3/5 |
3 |
1 |
3 |
2 |
7 |
|
|
|
|
2 |
[10] |