| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Cesaar Salat (Wizard Lord) |
1 |
4 |
3 |
3 |
3 |
4 |
3 |
3 |
1 |
8 |
|
|
4 |
2 |
1 |
285 |
| Magic Level 4; +4 dice to casting and +2 to dispel pool. Has 4 spells.; Miscast Table
|
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Grey Wand |
+1 to casting rolls. |
[50] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Ronny Mac Donaldus (Captain) |
1 |
4 |
5 |
5 |
4/6 |
4 |
2 |
5 |
3 |
8 |
1+ |
|
|
|
1 |
84 |
| General; Units within 12" may use General's Leadership; Great Weapon; Strikes last in HtH unless charging
|
| Armour of Meteoric Iron |
1+Sv - cannot be improved. |
[30] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Fille O'Fish (Captain) |
1 |
4 |
5 |
5 |
4/5 |
4 |
2 |
5 |
3 |
8 |
4+ |
|
|
|
1 |
133 |
| Full Plate Armor; Battle Standard; Units w/in 12" may re-roll break tests
|
| Sword of Sigismund |
+1 St; Always strikes first. |
[50] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Don Erkebab (Captain) |
1 |
4 |
5 |
5 |
4/6 |
4 |
2 |
5 |
3 |
8 |
3+ |
|
|
|
1 |
100 |
| Full Plate Armor; Shield; +1Sv w/ handweapon in HtH
|
| Sword of Power |
St+2 |
[40] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Swordsmen |
14 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
5+ |
|
|
|
1 |
130 |
| Light Armour; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts.; Ladder (x2)
|
| Duellist |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
5+ |
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Swordsmen |
14 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
5+ |
|
|
|
1 |
130 |
| Light Armour; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts.; Ladder (x2)
|
| Duellist |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
5+ |
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Free Company |
14 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
|
|
|
|
1 |
95 |
| Treat all weapons as hand weapons.; 2ndWeapon; +1A if on foot; Ladder (x2)
|
| Sergeant |
1 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
2/3 |
7 |
|
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Free Company |
14 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
|
|
|
|
1 |
95 |
| Treat all weapons as hand weapons.; 2ndWeapon; +1A if on foot; Ladder (x2)
|
| Sergeant |
1 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
2/3 |
7 |
|
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Free Company |
14 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
|
|
|
|
1 |
95 |
| Treat all weapons as hand weapons.; 2ndWeapon; +1A if on foot; Ladder (x2)
|
| Sergeant |
1 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
2/3 |
7 |
|
|
|
|
1 |
[10] |
| Ladder |
Used for Assaulting Walls; 1 Ladder per 2 models |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Greatswords |
14 |
4 |
4 |
3 |
3/5 |
3 |
1 |
3 |
1 |
8 |
4+ |
|
|
|
1 |
298 |
| Stubborn; Great Weapon; Strikes last in HtH unless charging; Full Plate Armor; Musician; +1CR if tied; +1 Ld in rally attempts.; Siege Tower
|
| Count's Champion |
1 |
4 |
4 |
3 |
3/5 |
3 |
1 |
3 |
2 |
8 |
4+ |
|
|
|
1 |
[12] |
| Siege Tower |
Provides direct access to walls; see page 257-8 for details. |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Great Cannon |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
| Use larger Cannon rules
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |
| Cannon Misfire Table |
1. Destroyed, 2-3 Malfunction (Cannot fire this turn or next), 4-6 May not shoot this turn. |
- |
| Grapeshot |
Rng 8"; # of S4 (-2 ArSv) hits = roll of Artillery dice |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Great Cannon |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
| Use larger Cannon rules
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Great Cannon |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
| Use larger Cannon rules
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Hellblaster |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
125 |
| 24", As smaller cannon, fires 3 barrels, art. dice instead of guessing the range; 0-12" St5 hits, -3Sv, 12-24" 1/2 St4 hits, -2 Sv
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Hellblaster |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
125 |
| 24", As smaller cannon, fires 3 barrels, art. dice instead of guessing the range; 0-12" St5 hits, -3Sv, 12-24" 1/2 St4 hits, -2 Sv
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |