| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Mexhi'Quano () |
1 |
4 |
6 |
|
5 |
5 |
3 |
3 |
5 |
8 |
2+ |
/4+ |
|
1 |
1 |
241 |
| Lord. Cold Blooded. Scaly Skin (5+); General; Units within 12" may use General's Leadership; Light Armour; Shield; +1Sv w/ handweapon in HtH; Tepok; +1 Die to Dispel Pool.; Quetzl; +1 to Scaly Skin save. |
| Aura of Quetzl |
Bearer gains a 4+ Ward Save against attacks with S5 or more. |
[30] |
| Sword of Hornet |
Always Strike First |
[25] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Pitha Quepab () |
1 |
4 |
5 |
|
5 |
4 |
2 |
3 |
4/6 |
8 |
3+ |
|
|
1 |
1 |
197 |
| Cold Blooded. Scaly Skin (5+); Light Armour; Battle Standard; Units w/in 12" may re-roll break tests; Tepok; +1 Die to Dispel Pool.; Quetzl; +1 to Scaly Skin save. |
| Scimitar of the Sun Resplendent |
+2 Attacks |
[50] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| * Quip'Hetz () |
1 |
6 |
4 |
4 |
4 |
3 |
2 |
5 |
3/4 |
6 |
5+ |
|
|
|
1 |
113 |
| Usage Conflict; Cold Blooded, Aquatic, Darts & Javelins are poisoned.; 2ndWeapon; +1A if on foot; Light Armour; Shield; +1Sv w/ handweapon in HtH; Sotek; +1A on Charge. |
| Cloak of Feathers |
Bearer may Fly (20"). Skinks on foot only. |
[30] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Bikhi Bur-Ger () |
1 |
6 |
2 |
3 |
3 |
2 |
2 |
4 |
1 |
5 |
|
|
1 |
1 |
1 |
115 |
| Cold Blooded, Aquatic.; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Lore of Heaven
|
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Saurus Warriors |
11 |
4/2 |
3 |
|
4 |
4 |
1 |
1 |
2 |
8 |
4+ |
|
|
|
1 |
211 |
| Cold Blooded, Scaly Skin (6+), Predatory Fighters (only get 1 attack with spears from the second rank).; Shield; +1Sv w/ handweapon in HtH; Quetzl; +1 to Scaly Skin save.; Boiling Oil Cauldron |
| Champion |
1 |
4 |
3 |
|
4 |
4 |
1 |
1 |
3 |
8 |
4+ |
|
|
|
1 |
[12] |
| Boiling Oil Cauldron |
Uses 3" Template. S5 hit (no armor save). Battering ram crew have 4+ Ward Save. Can fire every other turn. |
- |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Saurus Warriors |
11 |
4 |
3 |
|
4 |
4 |
1 |
1 |
2 |
8 |
5+ |
|
|
1 |
1 |
186 |
| Cold Blooded, Scaly Skin (6+), Predatory Fighters (only get 1 attack with spears from the second rank).; Shield; +1Sv w/ handweapon in HtH; Tepok; +1 Die to Dispel Pool. |
| Champion |
1 |
4 |
3 |
|
4 |
4 |
1 |
1 |
3 |
8 |
5+ |
|
|
|
1 |
[12] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Saurus Warriors |
11 |
4 |
3 |
|
4 |
4 |
1 |
1 |
2 |
8 |
5+ |
|
|
1 |
1 |
186 |
| Cold Blooded, Scaly Skin (6+), Predatory Fighters (only get 1 attack with spears from the second rank).; Shield; +1Sv w/ handweapon in HtH; Tepok; +1 Die to Dispel Pool. |
| Champion |
1 |
4 |
3 |
|
4 |
4 |
1 |
1 |
3 |
8 |
5+ |
|
|
|
1 |
[12] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Saurus Warriors |
11 |
4 |
3 |
|
4 |
4 |
1 |
1 |
2 |
8 |
5+ |
|
|
|
1 |
156 |
| Cold Blooded, Scaly Skin (6+), Predatory Fighters (only get 1 attack with spears from the second rank).; Shield; +1Sv w/ handweapon in HtH |
| Champion |
1 |
4 |
3 |
|
4 |
4 |
1 |
1 |
3 |
8 |
5+ |
|
|
|
1 |
[12] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Skink Skirmishers |
10 |
6 |
2 |
3 |
3 |
2 |
1 |
4 |
1 |
5 |
|
|
|
|
1 |
60 |
| Cold Blooded, Aquatic, Skirmishers, Poisoned missile attacks.; Blowpipe; 12" Range, S3, 2x Multiple Shot, Poisoned.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Skink Skirmishers |
10 |
6 |
2 |
3 |
3 |
2 |
1 |
4 |
1 |
5 |
|
|
|
|
1 |
60 |
| Cold Blooded, Aquatic, Skirmishers, Poisoned missile attacks.; Blowpipe; 12" Range, S3, 2x Multiple Shot, Poisoned.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Skink Skirmishers |
10 |
6 |
2 |
3 |
3 |
2 |
1 |
4 |
1 |
5 |
|
|
|
|
1 |
60 |
| Cold Blooded, Aquatic, Skirmishers, Poisoned missile attacks.; Blowpipe; 12" Range, S3, 2x Multiple Shot, Poisoned.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Terradons |
3 |
2 |
3 |
3 |
4 |
3 |
2 |
4 |
3 |
5 |
6+ |
|
|
|
1 |
105 |
| Cold Blooded, Flyers, Hit-and-Run Attack, Poisoned missile attacks.; Javelin; Poisoned Shot. Range 8". Strength as user. No movement or range penalties.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Salamander Hunting Packs |
1 |
6 |
3 |
3 |
5 |
4 |
3 |
4 |
2 |
5 |
5+ |
|
|
|
3 |
65 |
| Cold Blooded, Aquatic, Scaly Skin (5+), Skirmishers, Controlled Creature, Cause Fear;Spout Flames (15" range, 1 Artillery die per salamander = # hits, S3 -1save, may move and shoot but may not stand and shoot, Misfire result = D3 skinks die) |
| Skink Handlers |
3 |
6 |
2 |
3 |
3 |
2 |
1 |
4 |
1 |
5 |
|
|
|
|
1 |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Stegadon |
1 |
6 |
3 |
|
5 |
6 |
5 |
2 |
4 |
5 |
4+ |
|
|
|
8 |
235 |
| Cold Blooded, Ridden Monster, Scaly Skin (4+), Cause Terror, Large Target, D6+1 Impact Hits, Howdah, Mixed Weapon, Stubborn, Immune to Panic.; Giant Bow; As Bolt Thrower, but S5 and can move and fire. Requires 2 skink crew to fire.
|
| Skink Crew |
5 |
6 |
2 |
3 |
3 |
2 |
1 |
4 |
1 |
5 |
2+ |
|
|
|
|
[0] |
| Javelin; Poisoned Shot. Range 8". Strength as user. No movement or range penalties.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Reinforced Gates |
1 |
|
|
|
|
|
|
|
|
|
0+ |
|
|
|
|
20 |
| -1 mod to Damage chart.
|