| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| * Warrior-Priest of Sigmar |
1 |
4 |
4 |
3 |
4/6 |
4 |
2 |
4 |
2 |
8 |
2+ |
|
|
1 |
2 |
149 |
| Usage Conflict; Has 4 Prayers of Sigmar (Bound Spells, Power Level 3, may only use one Prayer per turn).;Warrior Priest and his unit Hate Chaos, Skaven, Chaos Dwarfs, Khemri, and Vampire Counts (unless immune to psych);+1 dice to dispel pool.;Cannot join White Wolf Knights.;Cannot join a unit with a Warrior Priest of Ulric.; Cannot use Prayers of Sigmar on a Warrior Priest of Ulric.; General; Units within 12" may use General's Leadership; Barding; Prayers of Sigmar; Great Weapon; Strikes last in HtH unless charging; Heavy Armour; Shield; Warhorse |
| Icon of Magnus |
Character and unit immune to fear |
[30] |
| Warhorse |
1 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| * Captain |
1 |
4 |
5 |
5 |
4/6 |
4 |
2 |
5 |
3 |
8 |
3+ |
|
|
|
1 |
114 |
| Usage Conflict; Great Weapon; Strikes last in HtH unless charging; Full Plate Armor; Shield; Pegasus |
| Pegasus |
1 |
8 |
3 |
|
4 |
4 |
3 |
4 |
2 |
6 |
|
|
|
|
3 |
[50] |
| Fly
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Battle Wizard |
1 |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
7 |
|
|
2 |
1 |
1 |
145 |
| Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
|
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Reiksguard Knights |
4 |
4 |
4 |
3 |
4 |
3 |
1 |
3 |
1 |
8 |
1+ |
|
|
|
2 |
195 |
| Inner Circle; Barding; Lance; +2S on charge; Full Plate Armor; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse
|
| War Banner |
+1 to Combat Resolution |
[25] |
| First Knight |
1 |
4 |
4 |
3 |
4 |
3 |
1 |
3 |
2 |
8 |
1+ |
|
|
|
2 |
[16] |
| Warhorse |
5 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Swordsmen |
19 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
5+ |
|
|
|
1 |
295 |
| Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
|
| Duellist |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
5+ |
|
|
|
1 |
[10] |
| Detachment - Free Company |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
|
|
|
|
1 |
[50] |
| Treat all weapons as hand weapons.; 2ndWeapon; +1A if on foot
|
| Detachment - Handgunners |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[80] |
| Empire Handgun; 24"+D6" on 1st shot, St 4 hit, -2 Ar Sv, Move or Fire.
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Spearmen |
19 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
|
|
1 |
215 |
| Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
|
| Sergeant |
1 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
7 |
5+ |
|
|
|
1 |
[10] |
| Detachment - Free Company |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
|
|
|
|
1 |
[50] |
| Treat all weapons as hand weapons.; 2ndWeapon; +1A if on foot
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Huntsmen |
5 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
50 |
| Skirmish. Infiltrate.; Longbow; 30", S3
|
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Pistoliers |
4 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
|
|
|
2 |
112 |
| Fast Cavalry, Fusilade ; Brace of Pistols; Range 8". S4 hit, with Armour Piercing, no penalties for moving or range. HTH: Counts as extra hand weapon and all attacks in 1st rnd are S4 with Armour Piercing. Fusilade (can use two pistols even though mounted); Light Armour; Warhorse
|
| Marksman |
1 |
4 |
3 |
4 |
3 |
3 |
1 |
3 |
1/4 |
7 |
5+ |
|
|
|
2 |
[17] |
| Repeater Pistol; 8", 3 shots/turn, St4 hit, Ar Sv -2, +3 attacks in HTH. -1 to hit for shooting.
|
| Warhorse |
5 |
8 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Great Cannon |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
| Use larger Cannon rules
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |
| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Hellblaster |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
125 |
| 24", As smaller cannon, fires 3 barrels, art. dice instead of guessing the range; 0-12" St5 hits, -3Sv, 12-24" 1/2 St4 hits, -2 Sv
|
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
[0] |