| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cost |
| Exalted Chaos Champion |
1 |
4 |
7 |
3 |
5/7 |
4 |
2 |
7 |
4 |
8 |
2+ |
|
140 |
| Mark of Chaos Undivided; May re-roll failed Psychology tests; General; Units within 12" may use General's Leadership; Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless charging; Barding |
| Crimson Armour of Dargan |
Chaos Armour; To attack character, model must pass Ld test or may not attack at all that round |
[20] |
| Chaos Steed |
1 |
8/7 |
3 |
|
4 |
3 |
1 |
3 |
1 |
5 |
|
|
[0] |
| Chaos Sorcerer |
1 |
4 |
5 |
3 |
4 |
4 |
2 |
5 |
1 |
8 |
4+ |
|
135 |
| May not be the general if there are any other character types (other than Aspiring champions) present; Mark of Chaos Undivided; May re-roll failed Psychology tests; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Chaos Armour
|
| Power Familiar |
+1 Power Dice/+1 Dispel Dice |
[50] |
| Exalted Daemon |
1 |
6 |
7 |
|
5 |
5 |
3 |
7 |
4 |
8 |
|
5+ |
255 |
| Daemonic; Terror; Fly; Mark of Chaos Undivided; May re-roll failed Psychology tests
|
| Soul Hunger |
May re-roll missed attacks in 1st rnd of combat |
[25] |
| Chosen Chaos Knights |
3 |
4 |
5 |
3 |
5 |
4 |
1 |
5 |
2 |
8 |
1+ |
|
255 |
| Mark of Chaos Undivided; May re-roll failed Psychology tests; Barding; Chosen Unit; Chaos Armour (4+ Save); +1 Attack (in profile); Shield; Standard; +1CR; Musician; +1CR if tied. +1 Ld in rally attempts.
|
| War Banner |
+1 to Combat Resolution |
[25] |
| Champion |
1 |
4 |
5 |
3 |
5 |
4 |
1 |
5 |
3 |
8 |
1+ |
|
[20] |
| Chaos Steed |
4 |
8/7 |
3 |
|
4 |
3 |
1 |
3 |
1 |
5 |
|
|
[0] |
| Chaos Knights |
4 |
4 |
5 |
3 |
5 |
4 |
1 |
5 |
1 |
8 |
2+ |
|
215 |
| Mark of Chaos Undivided; May re-roll failed Psychology tests; Barding; Heavy Armour; Shield; Standard; +1CR; Musician; +1CR if tied. +1 Ld in rally attempts.
|
| Champion |
1 |
4 |
5 |
3 |
5 |
4 |
1 |
5 |
2 |
8 |
2+ |
|
[20] |
| Chaos Steed |
5 |
8/7 |
3 |
|
4 |
3 |
1 |
3 |
1 |
5 |
|
|
[0] |
| * Chaos Warriors |
14 |
4 |
5 |
3 |
4 |
4 |
1 |
5 |
1/2 |
8 |
4+ |
|
350 |
| Usage Conflict; Mark of Chaos Undivided; May re-roll failed Psychology tests; 2ndWeapon; +1A if on foot; Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. |
| Banner of Wrath |
Bound Spell; Power Level 4; Magic Missile; LOS; Rng 24"; D6 S4 hits |
[50] |
| Champion |
1 |
4 |
5 |
3 |
4 |
4 |
1 |
5 |
2/3 |
8 |
4+ |
|
[12] |
| Chaos Chariot |
1 |
|
|
|
5 |
5 |
4 |
|
D6+1 |
|
3+ |
|
120 |
| Mark of Chaos Undivided; May re-roll failed Psychology tests
|
| Chaos Steed |
2 |
7 |
3 |
|
4 |
|
|
3 |
1 |
|
|
|
[0] |
| Chaos Warrior Crew |
2 |
|
5 |
|
4/5 |
|
|
5 |
1 |
8 |
|
|
[0] |
| Halberd; Heavy Armour
|
| Marauders |
19 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
|
|
110 |
| Chieftain |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
|
|
[10] |
| Chaos Warhounds |
5 |
7 |
4 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
30 |
| Ambush
|
| Beast Herd (Gors) |
9 |
5 |
4 |
3 |
3 |
4 |
1 |
3 |
1/2 |
6 |
|
|
115 |
| Raiders, Ambush, Unruly; Unruly; Roll D6 in compulsory movement phase, on a 1 unit moves towards nearest foe, charging if possible.; 2ndWeapon; +1A if on foot; Musician; +1CR if tied; +1 Ld in rally attempts.
|
| Foe-Render |
1 |
5 |
4 |
3 |
4 |
4 |
1 |
3 |
2/3 |
7 |
|
|
[20] |
| Ungors |
5 |
5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
|
|
[20] |
| Missile Shield (remove before Gors vs shooting hits); Spear; 2 ranks in HtH if static |
| Beast Herd (Gors) |
9 |
5 |
4 |
3 |
3 |
4 |
1 |
3 |
1 |
6 |
6+ |
|
115 |
| Raiders, Ambush, Unruly; Unruly; Roll D6 in compulsory movement phase, on a 1 unit moves towards nearest foe, charging if possible.; Hand Weapon & Shield; In HTH combat, additional +1 Save when using hand weapon.; Musician; +1CR if tied; +1 Ld in rally attempts. |
| Foe-Render |
1 |
5 |
4 |
3 |
4 |
4 |
1 |
3 |
2 |
7 |
6+ |
|
[20] |
| Ungors |
5 |
5 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
6 |
|
|
[20] |
| Missile Shield (remove before Gors vs shooting hits); Spear; 2 ranks in HtH if static |
| Tuskgor Chariot |
1 |
|
|
|
5 |
4 |
4 |
|
D6+1 |
|
4+ |
|
85 |
| Chariot, Tuskor Charge; Mark of Chaos Undivided; May re-roll failed Psychology tests |
| Ungor |
1 |
|
4 |
|
3 |
|
|
3 |
1 |
7 |
|
|
[0] |
| Spear; +1S on charge
|
| Bestigor |
1 |
|
4 |
|
4/6 |
|
|
3 |
1 |
7 |
|
|
[0] |
| Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless charging |
| Tuskgors |
2 |
7 |
3 |
|
3/5 |
|
|
2 |
1 |
|
|
|
[0] |
| Fiend of Slaanesh |
1 |
3D6 |
3 |
|
4 |
5 |
3 |
2 |
D6+1 |
10 |
|
|
75 |
| Compulsary Movement (declare direction before rolling, move in straight line); Random # of attacks per turn; Unbreakable; Fear |