| Name |
# |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
US |
Cost |
| Warrior Priest |
1 |
4 |
4 |
3 |
4 |
4 |
2 |
4 |
2 |
8 |
2+ |
|
2 |
135 |
Composition: Hero The Warrior Priest and his unit (but not other characters in it) Hate all models in the enemy army; Prayers of Sigmar: Cast one prayer per turn (see Empire rulebook p53); General; Prayers of Sigmar; Barding; Hand Weapon; Heavy Armor; Shield |
| Warhorse |
1 |
8/7 |
3 |
- |
3 |
3 |
1 |
3 |
1 |
6 |
- |
|
|
[0] |
| Hammer of Judgement |
1 |
If enemy fails Toughness test, hits auto-wound with no save |
[25] |
| ŚWarrior Priest |
1 |
4 |
4 |
3 |
4/6 |
4 |
2 |
4 |
2 |
8 |
4+/3+ |
|
1 |
130 |
Composition: Hero The Warrior Priest and his unit (but not other characters in it) Hate all models in the enemy army; Prayers of Sigmar: Cast one prayer per turn (see Empire rulebook p53); Prayers of Sigmar; Hand Weapon; Great Weapon; Heavy Armor; Shield |
| Doomfire Ring |
1 |
Bound Spell, Power 3. Casts Burning Head, 18". |
[30] |
| Battle Wizard |
1 |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
7 |
- |
|
1 |
150 |
Composition: Hero Level 2 Upgrade; Hand Weapon |
| Luckstone |
1 |
One use only. Re-roll all dice used to cast or dispel a spell. |
[25] |
| Dispel Scrolleke |
1 |
Immune to Fear, Terror counts as Fear. |
[25] |
| Spearmen |
23 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+/4+ |
|
1 |
214 |
Composition: Core Musician Mus; Standard Bearer Std; Hand Weapon; Spear; Light Armor; Shield |
| Sergeant |
1 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
7 |
5+/4+ |
|
1 |
[14] |
| Hand Weapon; Spear; Light Armor; Shield |
| [Det] Free Company |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
- |
|
1 |
[50] |
| Hand Weapon; Extra Hand Weapon |
| Swordsmen |
23 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
5+/4+ |
|
1 |
219 |
Composition: Core Musician Mus; Standard Bearer Std; Hand Weapon; Light Armor; Shield |
| Duellist |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
5+/4+ |
|
1 |
[16] |
| Hand Weapon; Light Armor; Shield |
| [Det] Free Company |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
- |
|
1 |
[50] |
| Hand Weapon; Extra Hand Weapon |
| Knightly Orders |
5 |
4 |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
1+ |
|
2 |
123 |
Composition: Core Musician Mus; Barding; Hand Weapon; Lance & Shield (x5); Full Plate Armor |
| Warhorse |
5 |
8/7 |
3 |
- |
3 |
3 |
1 |
3 |
1 |
6 |
- |
|
|
[0] |
| Flagellant Warband |
15 |
4 |
2 |
2 |
3 |
3 |
1 |
3 |
1/2 |
10 |
- |
|
1 |
150 |
Composition: Rare Crazed: Never lose Frenzy from combat. The End is Nigh!: At the start of each round, you can optionally sacrifice D3 flagellents. The models die at the end of the phase, but don't count toward combat resolution. If 1 dies, the unit Hates all enemies. If 2 die, the unit can re-roll failed rounds. If 3 die, the flagellents get +1 combat resolution.; Flail; Frenzy; Unbreakable |
| Pistoliers |
4 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
2 |
114 |
Composition: Special Musician Mus; Hand Weapon; Brace of Pistols; Light Armor; Fast Cavalry |
| Outrider |
1 |
4 |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
2 |
[35] |
| Hand Weapon; Pistol; Repeater Pistol; Light Armor |
| Warhorse |
5 |
8 |
3 |
- |
3 |
3 |
1 |
3 |
1 |
6 |
- |
|
|
[0] |
| Pistoliers |
4 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
2 |
114 |
Composition: Special Musician Mus; Hand Weapon; Brace of Pistols; Light Armor; Fast Cavalry |
| Outrider |
1 |
4 |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
2 |
[35] |
| Hand Weapon; Pistol; Repeater Pistol; Light Armor |
| Warhorse |
5 |
8 |
3 |
- |
3 |
3 |
1 |
3 |
1 |
6 |
- |
|
|
[0] |
| Great Cannon |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
3 |
100 |
Composition: Special Cannon: See Warhammer rulebook p122-123; Cannon |
| Crew |
3 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
- |
|
|
[0] |
| Hand Weapon |
| Steam Tank |
1 |
|
|
|
6 |
6 |
10 |
|
|
|
1+ |
|
10 |
300 |
Composition: Rare Causes Terror; Large Target; Unbreakable |
| Engineer Commander |
1 |
- |
- |
4 |
- |
- |
- |
0 |
- |
10 |
- |
|
|
[0] |
| Repeater Pistol |
| Total Cost: |
1749 |