| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Vampire |
1 |
6 |
6 |
4 |
5 |
4 |
2 |
6 |
3 |
7 |
4+ |
5+ |
2 |
1 |
1 |
195 |
| General; Units w/in 12" may march.; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Necromancy |
| The Arkayne: Dark Acolyte |
Upgraded to Magic Lvl 2. |
[30] |
| The Master: Lord of the Dead |
May use Invocation of Nehek or Summon Undead Horde on Skeleton Warriors to increase beyond starting size, gain +1 to cast IoN on these units |
[15] |
| Walach's Bloody Hauberk |
4+ Armour save and 5+ Ward save |
[45] |
| Biting Blade |
-1 to enemy armor save. |
[5] |
| Vampire |
1 |
6 |
6 |
4 |
5 |
4 |
2 |
6 |
3 |
7 |
2+ |
|
1 |
1 |
2 |
300 |
| Battle Standard Bearer; Units w/in 12" lose one less Wo in CR.; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Necromancy; Lance; Heavy armour; Shield |
| The Martialle: Dread Knight |
Gain Lance, Heavy Armour, Shield. Rides a Barded Nightmare. Armour or Shield may be replaced by magic items of the same type |
[25] |
| Barded Nightmare |
1 |
8/7 |
3 |
|
4 |
4 |
1 |
2 |
1 |
3 |
|
|
|
|
|
[0] |
| Barded Nightmare |
| The Courtly: Walking Death |
+1 to combat resolution if one or more vampires with this ability are in the combat. |
[25] |
| The Drakenhof Banner |
Unit gains regeneration |
[125] |
| Vampire |
1 |
6 |
6 |
4 |
5 |
4 |
2 |
6 |
3 |
7 |
2+ |
|
2 |
1 |
1 |
185 |
| Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Necromancy |
| The Master: Lord of the Dead |
May use Invocation of Nehek or Summon Undead Horde on Skeleton Warriors to increase beyond starting size, gain +1 to cast IoN on these units |
[15] |
| The Arkayne: Dark Acolyte |
Upgraded to Magic Lvl 2. |
[30] |
| Black Periapt |
Allows bearer to save one of his own unused power dice or one of the armies unused dispel dice at the end of any magic phase to be added to the power or disple pool in the next magic phase. |
[15] |
| Flayed Hauberk |
Provides 2+ armour save; Cannot be improved by any means. |
[25] |
| Skeleton Warriors |
19 |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
1 |
3 |
5+ |
|
|
|
1 |
206 |
| Includes light armour, Shield and Hand Weapon; Spear; 2 ranks in HtH if static; Light Armour; Shield; Standard; +1CR |
| Banner of Hellfire |
Unit has magical flaming attacks. |
[10] |
| Skeleton Captain |
1 |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
2 |
3 |
5+ |
|
|
|
1 |
[8] |
| Zombies |
23 |
4 |
1 |
|
2 |
2 |
1 |
1 |
1 |
2 |
|
|
|
|
1 |
92 |
| Shambling Horde: may not overrun or pursue. Instead enemy units fleeing from contact with them suffer D6 str 2 hits per rank of 5+; The Newly Dead: May not be joined by characters and may be increased beyond their starting number and IoN raises d6+4 instead of the normal d6 |
| Dire Wolves |
6 |
9 |
3 |
|
3 |
3 |
1 |
3 |
1 |
3 |
|
|
|
|
2 |
48 |
| Fast Cavalry rules; |
| Dire Wolves |
6 |
9 |
3 |
|
3 |
3 |
1 |
3 |
1 |
3 |
|
|
|
|
2 |
48 |
| Fast Cavalry rules; |
| Grave Guard |
19 |
4 |
3 |
|
4 |
4 |
1 |
3 |
1 |
6 |
4+ |
|
|
|
1 |
305 |
| Heavy Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades |
| Royal Standard of Strigos |
Unit hates all enemies |
[35] |
| Seneschal |
1 |
4 |
3 |
3 |
4 |
4 |
1 |
3 |
2 |
6 |
4+ |
|
|
|
1 |
[12] |
| Black Knights |
9 |
4 |
3 |
|
4 |
4 |
1 |
3 |
1 |
6 |
2+ |
|
|
|
2 |
345 |
| Barding; Lance; +2S on charge; Heavy Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades |
| War Banner |
+1 to Combat Resolution |
[25] |
| Hell Knight |
1 |
4 |
3 |
|
4 |
4 |
1 |
3 |
2 |
6 |
2+ |
|
|
|
2 |
[16] |
| Skeletal steed |
10 |
8/7 |
2 |
|
3 |
3 |
1 |
2 |
1 |
3 |
|
|
|
|
|
[0] |
| Insubstantial Steeds: For movement, treated as Ethereal |
| Fell Bats |
5 |
1 |
3 |
|
3 |
3 |
2 |
3 |
2 |
3 |
|
|
|
|
1 |
100 |
| Can Fly; Undead |
| Varghulf |
1 |
8 |
5 |
|
5 |
5 |
4 |
2 |
5 |
4 |
|
|
|
|
4 |
175 |
| Vampire; Terror; Regeneration; Hatred; |
| Bestial Fury |
Enemies get no bonus for flanks or rear attack. |
[0] |