| Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
| Grand Master of an unnamed Knightly Order |
1 |
4 |
6 |
3 |
4/5 |
4 |
3 |
6 |
4 |
9 |
1+ |
|
|
|
2 |
245 |
| He and unit are Immune to Psychology.; General; Units within 12" may use General's Leadership; Barding; Full Plate Armor; Shield; Warhorse |
| Sword of Sigismund |
+1 St; Always strikes first. |
[45] |
| Laurels of Victory |
1 Wo caused by wearer is 2 Wo in COMBAT RESOLUTION (not to opponent). |
[55] |
| Warhorse |
1 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Battle Wizard |
1 |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
7 |
6+ |
|
1 |
1 |
2 |
125 |
| Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.; Warhorse |
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Dispel Scroll |
Dispels one spell. One use only. |
[25] |
| Warhorse |
1 |
8 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Warrior Priest of Sigmar |
1 |
4 |
4 |
3 |
4/5 |
4 |
2 |
4 |
2 |
8 |
3+ |
|
|
1 |
2 |
157 |
| Has Prayers of Sigmar (Bound Spells, Power Level 4, may only use one Prayer per turn).;Warrior Priest and his unit Hate all enemy models;+1 dice to dispel pool;; Barding; Prayers of Sigmar; Great Weapon; +2S (+1 if mounted), Always strikes last in combat except on charge, Two-handed; Heavy Armour; Warhorse |
| Van Horstman's Speculum |
In a challenge, if the bearer chooses, the bearer and his opponent fight using each other's WS, St, To, In, and At. |
[30] |
| Sigil of Sigmar |
Magic Resistance (1). |
[15] |
| Warhorse |
1 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Knights of the Inner Circle |
7 |
4 |
4 |
3 |
4/5 |
3 |
1 |
3 |
1 |
8 |
2+ |
|
|
|
2 |
298 |
| Barding; Full Plate Armor; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse |
| Banner of the Daemonslayer |
Unit causes Fear when charging. |
[50] |
| Preceptor |
1 |
4 |
4 |
3 |
4 |
3 |
1 |
3 |
2 |
8 |
2+ |
|
|
|
2 |
[16] |
| Warhorse |
8 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Knightly Orders |
5 |
4 |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
1+ |
|
|
|
2 |
123 |
| Barding; Lance; +2S on charge; Full Plate Armor; Shield; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse |
| Warhorse |
5 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Knightly Orders |
5 |
4 |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
1+ |
|
|
|
2 |
123 |
| Barding; Lance; +2S on charge; Full Plate Armor; Shield; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse |
| Warhorse |
5 |
8/7 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Huntsmen |
10 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
|
|
|
|
1 |
100 |
| Skirmish; Scout; Normal Bow; 24", S3 |
| Steam Tank |
1 |
|
1 |
4 |
6 |
6 |
10 |
|
|
10 |
1+ |
|
|
|
10 |
300 |
| Large Target; Unbreakable; Terror; All difficult terrain impassable; Drives through obstacles; Building Steam Points (Tank); Main Cannon (Tank); Steam Gun (Tank) |
| Steam Tank |
1 |
|
1 |
4 |
6 |
6 |
10 |
|
|
10 |
1+ |
|
|
|
10 |
300 |
| Large Target; Unbreakable; Terror; All difficult terrain impassable; Drives through obstacles; Building Steam Points (Tank); Main Cannon (Tank); Steam Gun (Tank) |
| Pistoliers |
4 |
4 |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
|
|
2 |
114 |
| Fast Cavalry; Brace of Pistols; 8", S4, AP, no range/move penalty.; Light Armour; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse |
| Outrider |
1 |
4 |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
|
|
2 |
[17] |
| Brace of Pistols,; Repeater Pistol; 8" Range. S4 (Armour Save -2), no penalties for move and range, multiple shots (3). Pistolier's Outrider and the Outrider Champ retain a regular pistol for 4 ranged attacks (all at -1 to hit) |
| Warhorse |
5 |
8 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |
| Outriders |
5 |
4 |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
|
|
|
2 |
113 |
| Fast Cavalry; Repeater Handgun; ^; Light Armour; Musician; +1CR if tied; +1 Ld in rally attempts.; Warhorse |
| Warhorse |
5 |
8 |
3 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
|
[0] |